It’s a well-worn axiom, at least among statheads, that getting caught stealing more than one-third of the time is counter-productive. In other words, 67% is break-even.
Chris Haft discusses the Giants’ emphasis on baserunning this year, and he notes that their current 68% rate — 17 for 25 — is “less than optimal.” What he should say is that it’s not doing them any good. At least not yet. And even if they get a little better, the advantage they gain will be incremental. But hey, when that’s all you got, go for it. Besides, it gives everyone a thrill to know Eugenio is about to turn on the jets.
It’ll be interesting to watch the season progress. Teams will spend more time defending against the Giants’ running game knowing that they have few no other offensive weapons. And the Giants will continue to run in hopes that their youngsters will hone their skills on the job. It’ll be like the famous Dave Roberts steal in the 2004 World Series, writ across an entire season and with far less pressure. Everyone knows the Giants will run and will do everything possible to slow them down. Every successful steal will have the added pleasure of a Nyah Nyah Nyah, You Can’t Stop Me.
Unless someone proves to me that the stolen-base rule cited above — often attributed to Bill James, though I don’t have time to double-check —is faulty, I’ll stick with it as a measurement of the usefulness of the Giants’ running game.
Beyond stolen bases, I’m thrilled to see the team go from first to third on singles and turn doubles into triples. Those little extra bases are key and hard to quantify through statistics, at least in my limited knowledge. (Has anyone come up with a solid system for measuring how well players or teams take extra bases?)
The piece of the running game not discussed in Haft’s article is the hit-and-run. Again, I don’t know of statistics that measure hit-and-run success, but my gut feeling tells me it’s one of the dumber plays in baseball. First, it’s easily foiled: a pitchout, or any pitch well out of the strike zone thrown intentionally or not, is extremely difficult to hit. If it’s not hit, the runner is most likely a dead duck at second.
Even if the batter swings and fouls the ball, what’s the point? You’ve forced him to swing at a bad pitch and put him farther behind in the count for the rest of the sequence.
What’s more: if he puts it in play, what’s the chance it will go through a hole vacated by a moving fielder? Isn’t there just as much chance it’ll be hit to where the fielder has moved? A ground ball right up the middle is normally a base hit; with the runner on first moving, the fielder covering second base has a much better shot at the ball.
Unless the manager is nearly sure of several things — the ball will be in the strike zone, the batter will make hard contact, the runner will get a good jump; and conversely, if the runner doesn’t go, the chance of a double play is high — it just doesn’t make sense.
The hit-and-run: it’s like recreational drugs or speeding or weird sex! When you get away with it and no one gets hurt, it’s a lot of fun. But that doesn’t mean it’s good for you.
Lefty,
The Bill James handbook includes stats on players going from 1st to 3rd and 2nd to home on a single along with some other categories about taking the 'extra' base. I believe it's something a kin to times that player was on first and % times they were able to advance to third on a single to the outfield etc.. Not perfect as far as stats go but gives a pretty good indicator who is and is not a good baserunner.
I think the hit and run's relative dumbness is in direct correlation to the players involved. I'm probably not sending Bengie Molina on a hit and run but what about sending Ortmeier? Also what do you mean by 'succesful' hit and run? Is a succesful hit and run only when the batter singles and advances the runner to third or does it include a fielder's choice and advancing the runner to second and staying out of the doubleplay or swinging through the pitch but the runner steals second anyway.?